"Two Hands are Better Than One"
SpaceMouse®
Plus
To take a close look at
something in the real world, you pick it up and examine it
from every angle. It's so natural, you don't even think
about it. Now working in 3D is just this intuitive. With the
SpaceMouse® Plus, you can intuitively
zoom, pan and rotate models, exploring and navigating your
designs as naturally as if they were objects in the real
world
SpaceMouse® Plus
with it's V-shaped cap naturally supports the zoom feature,
it's 11 buttons puts the most used functions right at your
fingertips.

SpaceMouse®
Plus is as essential a tool as your mouse or
keyboard, giving you the ability to manipulate 3D objects on
the screen, while simultaneously controlling 3D camera
angles and positions for viewing those objects. It’s a much
more natural, free-flowing way to work. If you use a common
interface, executing even simple moves requires a decision,
then keystrokes and/or mouse clicks. This interrupts your
natural motion, slowing you down and actually restricting
you from attempting more complete or continuous motion.
But, the greater flexibility and interactivity of a 3D
motion controller makes even difficult moves easy. You're
free to go farther and be even more creative.

Place your fingers gently
on the controller's cap. The cap senses pressure you apply
to it - pushes, pulls and twists - and uses that information
to correspondingly move your model, camera or eye point on
the screen. Pull up or push down to move your model, camera
or eye point up or down. Push left or right to move your
model left or right. Pull towards you or push away to move
your model nearer or farther away. Orient your model on the
screen by simply twisting in any direction to rotate it
around the X, Y or Z axis (pitch, roll, yaw).

You will quickly be able
to combine all movements and control your 3D models with six
degrees of freedom. The amount of pressure you apply
controls speed of movement. A light touch moves your models
slowly and accurately; just increase pressure to increase
speed. It will be like holding your model in your hand -
interacting in
3D as you do in the real world.